July 2013 - PACIFIC RIM ARTISTS PANEL AND BOOK SIGNING AT GALLERY NUCLEUS
Art of Pacific Rim - Man, Monsters & Machines book signing and artists panel at the Gallery Nucleus
September 2012 - SIMON LEE WORKSHOP AT VALVE SOFTWARE
Simon did a design and sculpting workshop at Valve Software in September 2012
August 2012 - SIMON LEE WORKSHOP AT CONCEPT DESIGN ACADEMY
Simon did a weekend workshop at Concept Design Academy (CDA)
REAPER BUST FOR BLADE II COMIC-CON 2012 EXCLUSIVE LIMITED EDITION BLU-RAY
Simon sculpted the Reaper Bust for the Warner Brothers + Guillermo del Toro + Gentle Giant
Blade II San Diego Comic-Con 2012 Exclusive Limited Edition Blu-Ray. Only 500 copies were made!
IMATS LOS ANGELES 2012 - LIVE SCULPTING DEMO
On June 23, 2012, Simon did a live sculpting demonstration at IMATS Los Angeles 2012 for the
Stan Winston School of Character Arts.
Click here to see the result
SIMON LEE - STAN WINSTON SCHOOL OF CHARACTER ARTS - INSTRUCTIONAL DVD
In May 2012, Simon recorded a demonstration lesson for the Stan Winston School of Character Arts.
VISIT THE SCHOOL'S LESSON DETAIL PAGE HERE
SCULPTING DEMO FOR NAUGHTY DOG CHARACTER ARTISTS 2012
In February 2012, Simon did a sculpting demonstration for a group of character artists
from Naughty Dog, the company behind such hit game titles as "Uncharted" and "The Last of Us."
CONCEPT DESIGNER FOR GUILLERMO DEL TORO'S UPCOMING
GIANT MONSTERS EPIC, "PACIFIC RIM"
Back in March 2011, Simon Lee joined the concept design team for Guillermo del Toro's upcoming
giant monsters epic, "Pacific Rim, " currently slated to be released in the Summer of 2013.
August 4, 2011 Fangoria Magazine Article
August 11, 2011 MTV interview with Guillermo del Toro
SCULPTING DEMO FOR BLIZZARD CINEMATICS 2011
On July 28, 2011, Simon visited Blizzard Entertainment's campus in Irvine California and did a 2-hour Q&A and sculpting
demo session for a group of artists from cinematics.
Blizzard is the maker of such smash hit video games of "World iof Warcraft," "Starcraft," "Diablo" etc.